The Dark Brotherhood is made up of assassins from various walks of life in Tamriel. Bal Foyen A small coastal zone neighboring Stonefalls in mainland Morrowind. The Daggerfall Covenant's quests in The Elder Scrolls Online. The quests in question will have you doing all manner of mischief. There is no way to know which one youre going to come upon, so keep your eyes peeled while exploring in the game. Those planning on completing the Questline for this zone should be prepared to survive against players from other pvp factions. This is my attempt to help new players understand where they should start, based on what story they want to experience first, and what order quests should be done in. This guide specifies at what point to do each main quest relative to what alliance zone region you are in or entering. Craglorn, while not exactly a paid for DLC, is a post-base game content addition/update in the form of a new zone and zone questline. Also my partner will likely be going through later to fix my typos as my hands aren't great with typing these days. This storyline involves a direct continuation of the Five Companions questline. This quest has you rescuing the Oracles of Azura from their Daedric Prisons. This guide to the Elder Scrolls Online (ESO) zones will show you the zones in order to play chronologically to explore the story lore. To do this travel to the Vulkhel Guard Shrine in Auridon, Talk To the Hooded Figure that approaches you near the shrine, Accept and complete the Soul Shriven in Coldharbour Questline (Main Story Quest). Enter the Prophet's mind to view visions of the past. This quest has you searching for ht Heart of Transparent Law. Keep in mind there is no prerequisite needed to complete any of the quests, so you can take them on in any order. You can use the header navigation menu to browse through my websites and articles and don't forget to like and subscribe to socials! Use the links below to advance to the next tutorial in the couse, or go back and see the previous in the tutorial series. In this mission, you save the missing companion from the Halls of Torment. When you started the story before any of the newer chapters, the prologue started the main quest. Two of these Dlc, The Thieves Guild and Dark Brotherhood, are primarily Guild-based DLC, but do have a place in the ESO chronology. The quests in this guild are heavily related to the story, so you should play them side by side with each other in order to get the full picture. Getting to fight dragons in Elder Scrolls Online had long been a talked-about prospect, and it finally came to fruition with this content update. Join the companions and prepare for the confrontation with, The continuing plot is made up of DLC, Chapters, and Free Quests, and each of them has varying lengths and rewards. Scrying: If you have the Greymoor DLC, you may have had leads drop for scrying. The Main quest continues in a questline called the Daedric War storyline. Each of the various Factions of the Alliance War will deliver you quests specific to their causes. This is the quest where you are taken to Coldharbour for the first time and need to escape. It may take a minute, but it is still easier than having to abandon a quest. If you don't care about the stories of the other Alliances, feel free to skip them, but if you want the "full story experience", you should complete Cadwell's Silver and Cadwell's Gold (being the complete Questlines of the other Alliances) before moving on to any DLC. Well start with noting the important cities in each Alliance below: To Begin: If you do the tutorial, you will get your choice of where to start. Scouting, Capturing, and Killing. There is a limit of 50 repeatable quests that you can do in a day. This quest is automatically obtained after reaching level 3 and returning to town. Now that the main quest doesn't have level requirements, you can just run through the entire questline. This questline concerns a plot by Euraxia Tharn to release the Dragons from the Halls of Colossus by tricking her brother into using an item called the Wrathstone, freeing them in the process. The Prophet will appear to you and ask to meet up in a location based on your alliance . I'm just glad this can help people enjoy the game a little better! In Q2 the main zone for the game and the first half of the story is released. Mild spoilers ahead. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If you're in AD, go to Auridon and the city Vuhlkel Guard. If you wish to play the Main Quest and an Alliance Zone questline concurrently (as I suggest for the full story experience) you'll want to follow my notes on starting the Main Quest, as it will automatically put you on the track to begin your Alliance Zone questline. Eso Guides: the "Right" Order for The Story Take your time, play a few quests at a time, and try not to overwhelm yourself. It doesnt matter. This is another guild that is accessible only through DLC. Exactly what I was looking and hoping for! They are also quite lengthy, and you can easily find yourself getting a full games worth of quests out of just the Faction quests throughout the game. Visit the Harborage to find the Prophet. bigger immersion factor. There are 2 companions for each year's content, and you can get them at any time. The pattern they are following is: Dungeon DLC in first quarter, Main Chapter in second quarter, Dungeon DLC in third quarter, and Story DLC in fourth quarter. Guild Dailies: The Fighters and Mages Guilds each have daily quests that are given out in the Alliance capital cities. If you are new to the gameI recommend going through this experience! For example, i did thieves guild and dark brotherhood on an alt and have yet to even start the main quest. If you finish the main quest sooner than your Alliance, it will not advance until you trigger the right part of your Alliance quest, near the end. Online:Quests - The Unofficial Elder Scrolls Pages (UESP) After completing the faction story of your choice, continue through the rest of the zones in this order! In this quest, you will rescue Lyris Titanborn from her Coldharbour Prison. Welcome to the Chronological Timeline Guide for ESO (Elder Scrolls Online). The reason I've listed two locations for each alliance is because at one point, the zone quests started in each of those locations. Coldharbour is essentially Region 6 of your first Alliance Zone Questline. Right Here! Thanks for this! The variety of places to explore in this game is nothing short of astounding, but while you can find yourself getting lost for hours and hours in this game just wandering around and discovering new locations, the driving forces behind these great expeditions youll be taking are almost always the quests. Talk to the Hooded Figure that approaches you near the shrine. The killing missions generally surround taking down enemy players, so whether you see them in the wild or in your territory, dont hesitate to fight unless youre overwhelmed. Very easy to use, and very professionally set up. Its important to pay attention here because it can be the difference between winning or losing one of the many Siege battles youll be taking part in. Discord - To start these DLC, go to any Outlaws Refuge and find Quen. Learn how your comment data is processed. These are the Fighters Guild, Mages Guild, and the Undaunted. Super helpful too, a friend of mine just joined the game and asked about the order of things. These are usually the juicy ones of the main questline, but there are several great ones to experience in the guild quests and just random sidequests as well. I'm a creative photographer, traveller, astronomer and software engineer with a passion for self-growth and a desire for personal challenge. Walk around the city's wayshrine and before long you will be approached by a hooded figure who will inform you that their benefactor wishes to meet with you and give you the quest "Soul Shriven in ColdHarbour". The game has only grown since its original form, and feeling utterly lost isnt uncommon. ZeniMax, This site uses Akismet to reduce spam. Here, you will investigate what caused the Warrior Poets loss of divine power. Either way, I hope this guide helps anyone lost on where to go and how to begin the awesome story in ESO. Encounters are the random events of the world that take place while youre playing Elder Scrolls Online. The quests in the Fighters guild largely revolve around destroying Dark Anchors around the world and taking on bounties for Daedric and undead-type creatures. Alliance Zones in Order - Because sometimes it not always obvious which way to go, Daggerfall Covenant: Stros MKhai, Bhetnikh, Glenumbra, Stormhaven, Rivenspire, Alkir Desert, Bangkorai, Aldmeri Dominion: Khenarthis Roost, Auridon, Ghratwood, Greenshade, Malabal Tor, Reapers March, Ebonheart Pact: Bleakrock Isle, Bal Foyen, Stonefalls, Deshaan, Shadowfen, Eastmarch, The Rift, Cadwells Silver and Gold: After finishing your Alliance quests and the main quest, you have the opportunity to do the other 2 alliances. Thank you! Doing just one alliances main story can take dozens of hours depending on how quickly you move through each area. Online:Main Quest - The Unofficial Elder Scrolls Pages (UESP) In this quest, you will race against time to stop Veya Releths evil plot. Here is a breakdown of all the quests in the main storyline and the objectives for each. It enabled me to pick up the storyline again after getting lost in the many zones and all this game has to offer. Great stuff. Made a quick update to this post: in doing the Morrowind--Clockwork--Summerset content, make sure you do the Balmora quest chain in Morrowind before continuing with the other zones. A few notes: Even the name of this epic storyline is a spoiler! Well, doing quests matter if you really want to follow the story, if you are doing them only for the skill point or reward you can just do the Main and Guild Questlines, I suppose. In this mission, you will locate the Agent of Evil lurking in a nearby city. What is Artificial Intelligence and How Does It Work? Make the main quest cancelable. This questline is sizeable and comparable to the length of the first main questline. As stated above, the quest, "The final Assault", is considered the last quest of the Alliance Zone Questline. Since then the zone has been updated to allow for solo players to complete the content. While the main story quests can only be completed one time, you will see quests throughout Tamriel that appear in blue. 2.6 The Rift 2.7 To Coldharbour 2.8 Quest Map 2.8.1 Key 3 Quotes 4 Generic Members Territory The Ebonheart Pact's home territory covers Eastern Skyrim and parts of the traditional provinces of Morrowind and Black Marsh. Anyway, Cadwells Silver will ask you to go through the five zones for a second faction, and Cadwells Gold sends you through the third factions quests. But for many new players, it is extremely confusing. They have several holdings throughout the land. During this quest, you seek to discredit an Ashlanders claim to the title of Nerevarine. The three princes then set their sights on Summerset and the Crystal Tower in order to finally gain the power to remake the world in their image. Choose Your Faction Story Aldmeri Dominion (High Elf, Bosmer, Khajiit) First Do the Main Story. However, there is a proper order for them to be done in, and I will list it below. In this questline, you will be dealing with an ancient evil that has emerged from the depths of Skyrim, and since its arrival, it has been hell-bent on devouring the souls of its people. ~Friedrich Nietzsche, Thank you SO much for this, your time and thoroughness! Occasionally, a quest may become bugged in such a way that it is no longer possible to complete it. Stros Mkai > Betnikh > Glenumbra > Stormhaven > Rivenspire > Alikr Desert > Bangkorai, First, do the Main Story. Speak to Famia Mercius in Lilmoth to begin Main Questline. Every zone has a main storyline running through it, as well as dozens of smaller side quests. Solo BuildsHeavy Attack BuildsOne Bar BuildsGroup BuildsSolo TemplarSolo Nightblade, Copyright 2023 Just Loot It | Powered by Coffee, Light Attack Weaving Animation Cancelling, First Do the Main Story. With One Tamriel, you now get the next quest as soon as you have finished the preceding one. In this quest, you will help a canon take on a mission from Vivec. Once that is complete head to the following zones in this Order, completing the zone story in each one before moving on to the next. Imperials are a race playable through a paid for upgrade and you can choose which alliance each Imperial Character belongs to. Chasing Shadows- Complete this quest at the end of Region 1, or beginning of Region 2, Castle of the Worm- Complete this quest during your time in Region 2, The Tharn Speaks- Complete this quest at the end of Region 2, or beginning of Region 3, Halls of Torment- Complete this quest at the end of Region 3, Valley of Blades- Complete this quest during your time in Region 4, Shadow of Sancre Tor- Complete this quest during your time in Region 5, Council of the Five Companions- Complete this quest after Shadow of Sancre Tor, After Council of the Five Companions, complete the Alliance Questline, the final quest of which is "The Final Assault", God of Schemes- Complete this quest, the final of the main Questline, after completing "The Final Assault". As always, I'm trying to pick topics, or angles on topics, that you can't find from many other YouTubers and content creators. "Your pathetic Aedric trinket can't defeat me!". Morrowind - Quest: The Missing Prophecy, Contact: Alessio Guillon, Location: Any inn in Tamriel, Horns of the Reach - Dungeons: Bloodroot Forge & Falkreath Hold (access via dungeon finder), Clockwork City: Contact: Order of the Eye Dispatch, Location: Mages Guild halls, Dragon Bones - Dungeons: Fang Lair & Scalecaller Peak (access via dungeon finder), Summerset - Contact: Vanus Galerion, Location: Mages Guild halls.
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