fixed: "Random" location toggle now will use translation via file even when option is disabled, as it should do. Monk preset now uses Oakflesh instead of Lesser Ward. fixed infinite loading if you have locations addons with some json blocks omitted (skyrimunboundquestscript), added forgotten preset support for addon-added armors (skyrimunboundmcmscript), {Changed files: Skyrim Unbound.esp, skyrimunboundquestscript, skyrimunboundmcmscript}. There isn't much sense in toggling only half of the hotkey usage if you can remap it so i removed the Begin Adventure Via The Hotkey option from the MCM and the .json. Remade the v1.4.3 fix for Jails so it doesn't cause another isssue. The presets directory is added to the MCM descriptions. An attempt to fix the player sometimes nude in RaceMenu. Added "SU_" prefix to all the translation lines to fix any possible overwrites with other mods. Disabled Elenwen dialogue 302E8 'I could swear I've seen you somewhere before'. Contents 1 Background 2 Objectives Fixed (v1.0.0): USKP fix for Imperial Luck ability now will work properly on new games (added to skyrimunboundquestscript, as MQ102 stage 5 is unused with SU), rectroactive too. After a short delay, you'll be able to leave the room. A new way of creating Spell/Staff addons through .json files. Fixed missing alchemy station in Proudspire Manor when starting there (not retroactively). Fixed all the issues with Durnehviir. If you did not have a game loaded, the day of the week will be Sundas. Balgruuf now says his dialogue automatically when you start talking to him, no dialogue options are required. it has some issues. For more information, please see our Standing stone option will be disabled when using Classic Classes and Birthsigns. Unbound | Elder Scrolls | Fandom In Hjaalmarch, Whiterun, and Rift many old locations have been replaced. i forgot to update it when i renamed a function. Bounty is moved to the first page. Removing the mod is likely to make things much worse. 5 mods that change how you start new game in Skyrim - Sportskeeda All presets have been redesigned. I disabled it. {changed files: skyrimunboundmcmscript.pex/psc}, Fixed presets that weren't properly setting 1h weapons, {changed files: skyrimunboundquestscript.pex/psc}, fixed a bug when SUR can't find crime faction for custom holds when the hold is not selected, {changed files: Skyrim Unbound.esp, skyrimunboundquestscript.pex/psc, skyrimunboundmcmscript.pex/psc, all translation files, the Bruma addon script, Sofia patch}. All the vanilla cities and towns where you can start are covered, tell me if you find any dialogues that i missed. Added native compatibility for Whiterun Watchtower Doesn't Start Broken mod (on new games or when updating to this version). How To Complete The Unbound Main Quest In Skyrim The one near Whiterun. Can't seem to start the main quest line in the alternate start mod "Skyrim Unbound". Updated (WA)CCF patch. Fixed one-handed combo choice not being saved into presets. Necessary edits to make Civil War, The Whispering Door and In My Time Of Need not require completion of Dragon Rising have been made, as well as other edits to untie everything from Dragon Rising. Beggars won't beg you (doesn't include idle dialogues) if you wear beggar/ragged clothes, allowing better RP as a beggar. Changed conditions on the "Shout - learn about word wall" WI quest (when you get a "Letter from a friend" about a mysteiors source of power, which means a word wall) to prevent it from happening if you're non-dragonborn with shouts, removed text edits from the "Letter from a friend", because the original letter sounds a lot better and there's a big difference in the popularity of the dragonborn and just a shouting guy. Should work when updating midgame and with Bleak Falls Barrow Revisited. Added conditions for dragonborn- and dragons-related loading screens - thanks to GOsteW. It also will take spell names directly from spells. Merged the Vanilla Player Homes addon into the main mod (presets with one of these houses as a starting location will need to be manually resaved). Hope that helps. skyrimunboundquestscript: fixed an incompatibility with AllGUD when SUR stucks and doesn't open the RaceMenu. If you don't have PapyrusUtil installed or have no presets, pressing Enter does the same thing as before (same as using the "Begin Your Adventure" option). Other MCM appearance/text edits, other script edits. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Instead of it, if there's a Data\SKSE\Plugins\StorageUtilData\SkyrimUnbound\StandingStones.json, SUR will load descriptions inside of the MCM when you select a standing stone normally. Use five Spells_ formlists to add/remove any spells to the MCM and the random spell list (also only these spells will be removed from the player each time SUR adds-equips all things). Added requested option to lock Dragon Souls options after the game start (changes the PermanentDragonSoulsChoice global variable). Adjusted the loading screen conditions. Allowed specifying shields in armor addons + de-hardcoded shields. {new files: dlc1_qf_dlc1vqdragon_0100c73a.pex/psc, dlc1vqdragonscript.pex/psc}, {changed files: qf_mq101_0003372b.pex/psc}. Added an installer option (changing new global variable SkyrimUnboundIntroTitles) to restore the intro titles, by request. Cut the response "Fine. debug mode now can be enabled before start. Loading screens about dragons will not displayed if there are no dragons, etc; Fixed: when Usable Lantern is not installed, first option on Wealth page will now not be disabled on disabing Torch option - added conditions for SetOptionFlags() functions; Fixed: integrated two forgotten USSEP text fixes in Dialog Topic; Added stages 20, 30, 90 to SkyrimUnbound Quest (for any progress checkings), stages 10 and 100 are not changed: DCC patch improved and included to the installer; Russian version: fixed two vanilla typos (MQ105(000242BA) Stage 160 log entry, 0010C619). So now for College Robes, Default option is a matching hood, Hooded option is a random hood. SUR addons that add spells (only Mysticism now) still will add novice spells via skyrimunboundquestscript to make all spell additions compatible, there is no problem until you want to remove some of its novice spells. qf_mq101 script: removed a missing global variable property EnableEquipSounds. Ok - apply standing stone, changing the MCM value; Cancel - open the list again. Added Skooma to starting items (disabled by default), Removed "Reserves Reference" flag from Delphine alias in MQ103 in case that may break something in the main quest, DialogueRiftenGateGuards will be completed before teleporting the player to Riften as a failsafe, Added an Auto-Unlock Shots option "Only the first word", Added additional 100 septims to the generic leveled reward used for the new Bleak Falls Barrow reward so that it's not equal to the reward for Golden Claw quest, Added SKSE Mod Events SkyrimUnbound_OnItemsAdded, SkyrimUnbound_OnPlayerTeleported and SkyrimUnbound_OnAdventureBegun that mod/patch authors can use if they need, Changed the new game check to be more reliable, Fixed accidentally included LE patches for Requiem and Immersive Citizens. Real tribe member gigachad, not a virgin blood-kin outlander. Skyrim mod sends you on a quest to save a tropical island from The Thalmor Now you can select a specific spell and a random spell at once. The "Dragonborn" word was cut from the voice file but not from the subtitles. Initial release (Used Skyrim Unbound SE v5.19b). Help starting main quest line with UNBOUND. - Skyrim Technical Support All spell options now are on the "Magic" MCM page (the Spell Selection shortcut was removed). Added native support for Balance Adjustments for Apocalypse by Parapets (that makes some novice spells non-novice, etc.) Skyrim Quest Console Commands | Skyrim Commands {changed files: Skyrim Unbound.esp, skyrimunboundquestscript.pex/psc, skyrimunboundmcmscript.pex/psc, all translation files, fomod}. the Balgruuf dialogue fragment will only try to start Favor253 if it's not started yet or not on the needed stage. Added one missed record to the Sofia Follower patch. Or Unbound mod http://steamcommunity.com/sharedfiles/filedetails/?id=169372128 Then read up on how to setup a bat. Changed the added dialogue option "Not that long ago, when I was thrown into jail for the first time." A new addon for Skyrim's Got Talent that adds vanilla musical instruments to items and allows to select your instrument playing skill level. Changed conditions on the "Farmer refugees after dragon attack" WE quest to prevent it from happening if there are no dragons yet. Updated and significantly reworked according to my vision. {changed files: Skyrim Unbound.esp, all translation files, fomod}. Answer (1 of 4): If you are referring to Alternate Start - Live Another Life mod, then you need to walk by Helgen. Improved how presets work with addon-added items. All Skyrim Holds hold preset replaced with Select All. Removed the patch for IWE 'cause it's completely useless unless you want to disable "Farmer refugees after dragon attack" event (why may you want?). Now Dragon Rising gets completed when you absorb your first dragon soul instead of getting completed right from the game start. The main problem with camps was the lack of integration with the start of the civil war questline so going to the headquarters to start the quest basically didn't make any sense, none of the possible options that could be implemented that i've thought about seem sensible enough to me. In SkyrimUnbound.json too. - http://skyrim-mod. I found that it's used in vanilla, for example in Harkon's dialogues (020142DC). Added an alternative dialogue option to farmer refugee from dragon dragon attack (WE event). Removed the "Restore Helgen Corridor" optional plugin, {A new game is required when updating from older versions}. You may wish to see the main page for Skyrim for information such as using controls and our guide for first-time players. Added a light armor set "Hide Armor/Common Clothes Mix" used by Skyrim hunters. Added some debug info to the "sName is not set and can't retrieve it automatically" addon loading error. Also removed unnecessary delays before the RaceMenu opening with this setting. GetItemsBack() function now will be called once all items equipped, i.e. Added Usable Lantern support: added "Replace Torch with a Lantern" option (option will be displayed only if UL is installed, and its plugin is named as "Usable lantern" like original mod) (Wealth/). Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Enabled the "MCM On Top" option by default (the MCM will be the first one in the list). I had the same problem with KS Dragon 2 and this fixed it for me. Prevented any possibility to get dragonstone, even though i can't reproduce this issue. So after weeks of careful modding, I've got my game looking sweet, and running very smoothly. When headgear is random/non-default/non-hooded (and when applying Mage preset), Hooded option now will be ignored for College Robes (SU will use Default option with matching hoods). How do I start the main quest line in Skyrim Unbound? (diplomatic immunity) Last edited by Chaith ; Jul 19, 2013 @ 10:52am < 1 2 > Showing 1 - 15 of 16 comments Seerk Jul 19, 2013 @ 11:02am The best option would be to load a save made prior to completing this quest and try to end it again. With this you can add all the items if you've created your character and then use "Reload Gear" if you want, otherwise all the items will be added after the character creation (previously it was after the teleport). Addon json parameters "armorFlags" and "weaponTypeFlags" both renamed to "sFlags". The dragon blows a hole . Fixed error when a shield is given with Single or Dual 1H options. Two "Beggar" starting markers in Riften and Ivarstead have been replaced with new regular ones, as it would be not cool to get them when you don't start as a beggar, escpecially when you start as a rich guy. It was caused by ChargenFxTrigger (10FDE3) that triggers the effect when it's loaded. Addons also have to be updated. The black screen under the titles has been edited for SE to match the original LE titles. and our If you use an alternate start mod (Skyrim Unbound, etc.) what is your }, The Forsworn faction is removed completely, the other factions are merged with locations (the Faction option is removed), Added Bandit Camp, Warlock Lair and Vampire Lair starting locations with local factions. Now you can have more sensible "escape from jail" start. Skyrim: Everything You Need To Know About The Live Another Life Mod Toggle a hold with LShift pressed to apply Select All/Deselect All preset. Added protection for Force options if the value is more than list records count (then the option will not affect anything). Even if it. Lil' Ebony Mace tends to be very responsive and supportive of developers. Changed how ArmorType==Nothing and Outfit==Rags works: if rags is selected, "Random" Wealth now will return "Poor" instead of "Nothing"; removed the affect of rags on magic randomization; removed the affect of PlayerArmor==Nothing on any randomization except the Headwear. The Danica's relationship ranks increase is increased by 1 (1 instead of 0 if you bring the sapling, 2 instead of 1 if you bring the sap). I forget but I believe the ESP really only has one change, which is the one that fixes completion being marked. Food and Drinks now can be random and are random by default. Should be fixed a small chance of SUR stuck on black screen when starting a new game. The Whispering Door quest now requires your relationship rank with Balgruuf to be >= 2, instead of Dragon Rising completion as in vanilla and none of these requirements in previous versions (you can get this level by doing the Whiterun thane prerequisite quest(s), i.e. Realm of Lorkhan - Unbound Quest Fix - File topics Edited conditions on CreatureDragonAlduin [LSCR:0010A962] and xCurrentLore3 [LSCR:0010C651]. Dragons won't spawn until you defeat "your first dragon" in the main quest. Added a custom preset system based on PapyrusUtil. Fixed Bandit and Forsworn normal and Wanted factions messed up in v1.5.0. You can use the "Begin Adventure" option again when you're in the starting room. I like the falkreath area and I can imagine that maybe someone became a vampire during the great war and traveled north to skyrim and didn't go far from the border.
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